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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/FGameplayAbilityTargetData_Actor-
- FGameplayAbilityTargetData::HasEndPoint()
- FGameplayAbilityTargetData_ActorArray::HasEndPoint()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h |
| Include | #include "Abilities/GameplayAbilityTargetTypes.h" |
virtual bool HasEndPoint&40;&41; const
Remarks
Override to true if GetEndPoint/Transform will work