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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/FGameplayAbilityTargetData
- FGameplayAbilityTargetData::HasHitResult()
- FGameplayAbilityTargetData_SingleTargetHit::HasHitResult()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h |
| Include | #include "Abilities/GameplayAbilityTargetTypes.h" |
virtual bool HasHitResult&40;&41; const
Remarks
Return true in subclasses if GetHitResult will work