Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/FGameplayAbilityTargetData
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h |
| Include | #include "Abilities/GameplayAbilityTargetTypes.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTargetTypes.cpp |
TArray< FActiveGameplayEffectHandle > ApplyGameplayEffect
&40;
const UGameplayEffect &42; GameplayEffect,
const FGameplayEffectContextHandle & InEffectContext,
float Level,
FPredictionKey PredictionKey
&41;
Remarks
Applies a gameplay effect to each target represented