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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/FGameplayAbilityActorInfo
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h |
| Include | #include "Abilities/GameplayAbilityTypes.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTypes.cpp |
virtual void InitFromActor
&40;
AActor &42; OwnerActor,
AActor &42; AvatarActor,
UAbilitySystemComponent &42; InAbilitySystemComponent
&41;
Remarks
Initializes the info from an owning actor. Will set both owner and avatar