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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h |
| Include | #include "Abilities/GameplayAbilityTypes.h" |
Syntax
USTRUCT ()
struct FGameplayAbilitySpecHandleAndPredictionKey
Remarks
Used as a key for storing internal ability data
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGameplayAbilitySpecHandle | AbilityHandle | ||
| int32 | PredictionKeyAtCreation |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGameplayAbilitySpecHandleAndPredictionKey
(
const FGameplayAbilitySpecHandle& HandleRef, |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator!=
(
const FGameplayAbilitySpecHandleAndPredictionKey& Other |
||
| bool | operator==
(
const FGameplayAbilitySpecHandleAndPredictionKey& Other |