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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h |
| Include | #include "Abilities/GameplayAbilityTypes.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FAbilityEndedData
Remarks
Ability Ended Data
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGameplayAbilitySpecHandle | AbilitySpecHandle | Specific ability spec that ended | |
| TObjectPtr< UGameplayAbility > | AbilityThatEnded | Ability that ended, normally instance but could be CDO | |
| bool | bReplicateEndAbility | Rather to replicate the ability to ending | |
| bool | bWasCancelled | True if this was cancelled deliberately, false if it ended normally |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAbilityEndedData
(
UGameplayAbility* InAbility, |