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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/AGameplayAbilityWorldReticle
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Meta=(ExposeOnSpawn="true"), Category="Reticle")
bool bFaceOwnerFlat
Remarks
Makes the reticle's default owner-facing behavior operate in 2D (flat) instead of 3D (pitched). Defaults to true.