Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/AGameplayAbilityTargetActor_Radi-
- AGameplayAbilityTargetActor::StartTargeting()
- AGameplayAbilityTargetActor_Radius::StartTargeting()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Radius.h |
| Include | #include "Abilities/GameplayAbilityTargetActor_Radius.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Radius.cpp |
virtual void StartTargeting
(
UGameplayAbility * Ability
)
Remarks
Initialize and begin targeting logic