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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/AGameplayCueNotify_Looping
Description
Called when returning to the recycled pool. Reset all state so that it can be reused. Return false if this class cannot be recycled.
Virtual Inheritance
- AGameplayCueNotify_Actor::Recycle → AGameplayCueNotify_Looping::Recycle
| Name | Recycle |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Looping.h |
| Include Path | #include "GameplayCueNotify_Looping.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Looping.cpp |
virtual bool Recycle()