Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/AGameplayCueNotify_Looping
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Looping.h |
| Include | #include "GameplayCueNotify_Looping.h" |
UFUNCTION (BlueprintImplementableEvent)
void OnRecurring
(
AActor * Target,
const FGameplayCueParameters & Parameters,
const FGameplayCueNotify_SpawnResult & SpawnResults
)