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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/AGameplayCueNotify_Actor
- AGameplayCueNotify_Actor::Recycle()
- AGameplayCueNotify_BurstLatent::Recycle()
- AGameplayCueNotify_Looping::Recycle()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Actor.h |
| Include | #include "GameplayCueNotify_Actor.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Actor.cpp |
virtual bool Recycle&40;&41;
Remarks
Called when returning to the recycled pool. Reset all state so that it can be reused. Return false if this class cannot be recycled.