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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/AGameplayCueNotify_Actor
- UObject::PostEditChangeProperty()
- AActor::PostEditChangeProperty()
- AGameplayCueNotify_Actor::PostEditChangeProperty()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Actor.h |
| Include | #include "GameplayCueNotify_Actor.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Actor.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
| Name | Description |
|---|---|
| PropertyThatChanged | the property that was modified |