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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/AAbilitySystemTestPawn > API/Plugins/GameplayAbilities/AAbilitySystemTestPawn/GetAbilitySystemComponent
- IAbilitySystemInterface::GetAbilitySystemComponent()
- AAbilitySystemTestPawn::GetAbilitySystemComponent()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestPawn.h |
| Include | #include "AbilitySystemTestPawn.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestPawn.cpp |
virtual UAbilitySystemComponent &42; GetAbilitySystemComponent&40;&41; const
Remarks
Returns the ability system component to use for this actor. It may live on another actor, such as a Pawn using the PlayerState's component