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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/AAbilitySystemDebugHUD
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemDebugHUD.h |
| Include | #include "AbilitySystemDebugHUD.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemDebugHUD.cpp |
virtual bool ShouldDisplayDebugForActor
&40;
UCanvas &42; InCanvas,
const AActor &42; Actor,
const FVector & CameraPosition,
const FVector & CameraDir
&41; const
Remarks
Returns whether debug information should be drawn for a given actor