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API > API/Plugins > API/Plugins/GameInputBase > API/Plugins/GameInputBase/UGameInputPlatformSettings
Syntax
UPROPERTY (Config, EditAnywhere, Category="Processing Options|Require Configuration",
Meta=(EditCondition="bProcessController || bProcessRawInput", ConfigRestartRequired=true))
bool bSpecialDevicesRequireExplicitDeviceConfiguration
Remarks
If true, then we will only process controller devices whose vendor/product ID is in the DeviceConfigurations array. This applies to both Controller and Raw input kinds.
Default: True