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API > API/Plugins > API/Plugins/GameInputBase > API/Plugins/GameInputBase/UGameInputPlatformSettings
Syntax
UPROPERTY (EditAnywhere, Config, Category="Processing Options|Require Configuration",
Meta=(ConfigRestartRequired=true, DisplayName="Process Racing Wheel (Experimental)"))
bool bProcessRacingWheel
Remarks
If true, then we will process the GameInputKindRacingWheel type.
Racing Wheels often times need to be used in conjunction with the "Controller" or "Gamepad" processors as well in order to handle any "normal" buttons on them. For example, you may have a racing wheel with some ABXY buttons on it that you want to process as well.
Note: This is experimental!
Default: False