Navigation
API > API/Plugins > API/Plugins/GameInputBase > API/Plugins/GameInputBase/IGameInputDeviceInterface
References
| Module | GameInputBase |
| Header | /Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Public/IGameInputDeviceInterface.h |
| Include | #include "IGameInputDeviceInterface.h" |
| Source | /Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Private/IGameInputDeviceInterface.cpp |
void Initialize()
Remarks
Init function that should be called post-construction of this object. This is required for sending controller events and will ensure if not called.