Navigation
API > API/Plugins > API/Plugins/GameInputBase > API/Plugins/GameInputBase/IGameInputDeviceInterface
- IInputDevice::Exec()
- IGameInputDeviceInterface::Exec()
References
| Module | GameInputBase |
| Header | /Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Public/IGameInputDeviceInterface.h |
| Include | #include "IGameInputDeviceInterface.h" |
| Source | /Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Private/IGameInputDeviceInterface.cpp |
virtual bool Exec
(
UWorld * InWorld,
const TCHAR * Cmd,
FOutputDevice & Ar
)
Remarks
Exec handler to allow console commands to be passed through for debugging