Navigation
API > API/Plugins > API/Plugins/GameInputBase
References
| Module | GameInputBase |
| Header | /Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Public/GameInputKeyTypes.h |
| Include | #include "GameInputKeyTypes.h" |
Syntax
struct FGameInputKeys
Remarks
Key types that are unique to the Game Input plugin These keys are added on module startup of the Game Input module.
HEY, LISTEN! If you add or otherwise modify these keys, make sure the change is reflected in FGameInputBaseModule::InitializeGameInputKeys.