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API > API/Plugins > API/Plugins/GameInputBase > API/Plugins/GameInputBase/FGameInputDeviceIdentifier
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GameInputDeveloperSettings.h | |||
FGameInputDeviceIdentifier
(
uint16 InVendorId, |
GameInputDeveloperSettings.h |
FGameInputDeviceIdentifier()
| Name | FGameInputDeviceIdentifier |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Public/GameInputDeveloperSettings.h |
| Include Path | #include "GameInputDeveloperSettings.h" |
| Source | /Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Private/GameInputDeveloperSettings.cpp |
FGameInputDeviceIdentifier()
FGameInputDeviceIdentifier(uint16, uint16)
| Name | FGameInputDeviceIdentifier |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Public/GameInputDeveloperSettings.h |
| Include Path | #include "GameInputDeveloperSettings.h" |
| Source | /Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Private/GameInputDeveloperSettings.cpp |
FGameInputDeviceIdentifier
(
uint16 InVendorId,
uint16 InProductId
)