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API > API/Plugins > API/Plugins/GameFeatures
Settings for the Game Features framework
| Name | UGameFeaturesSubsystemSettings |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystemSettings.h |
| Include Path | #include "GameFeaturesSubsystemSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=Game, defaultconfig, Meta=(DisplayName="Game Features"))
class UGameFeaturesSubsystemSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UGameFeaturesSubsystemSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGameFeaturesSubsystemSettings() |
GameFeaturesSubsystemSettings.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| LoadStateClient | const FName | State/Bundle to always load on clients | GameFeaturesSubsystemSettings.h |
| LoadStateServer | const FName | State/Bundle to always load on dedicated server | GameFeaturesSubsystemSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdditionalPluginMetadataKeys | TArray< FString > | List of metadata (additional keys) to try parsing from the .uplugin to provide to FGameFeaturePluginDetails | GameFeaturesSubsystemSettings.h |
|
| BuiltInGameFeaturePluginsFolder | FString | GameFeaturesSubsystemSettings.h | ||
| DisabledPlugins | TArray< FString > | List of plugins that are forcibly disabled (e.g., via a hotfix) | GameFeaturesSubsystemSettings.h |
|
| EnabledPlugins | TArray< FString > | List of plugins that are forcibly enabled (e.g., via a hotfix) | GameFeaturesSubsystemSettings.h |
|
| GameFeaturesManagerClassName | FSoftClassPath | Name of a singleton class to spawn as the game feature project policy. | GameFeaturesSubsystemSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValidGameFeaturePlugin
(
const FString& PluginDescriptorFilename |
Returns true if the specified (fully qualified) path is a game feature plugin. | GameFeaturesSubsystemSettings.h |