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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystemSettings
Syntax
UPROPERTY (Config, EditAnywhere, Category=DefaultClasses,
Meta=(MetaClass="/Script/GameFeatures.GameFeaturesProjectPolicies", DisplayName="Game Feature Project Policy Class", ConfigRestartRequired=true))
FSoftClassPath GameFeaturesManagerClassName
Remarks
Name of a singleton class to spawn as the game feature project policy. If empty, it will spawn the default one (UDefaultGameFeaturesProjectPolicies)