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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE::GameFeatures::FResult UpdateGameFeatureProtocolOptions
(
const FString& PluginURL, |
Changes the protocol options of a game feature plugin. | GameFeaturesSubsystem.h | |
UE::GameFeatures::FResult UpdateGameFeatureProtocolOptions
(
UGameFeaturePluginStateMachine* StateMachine, |
GameFeaturesSubsystem.h |
UpdateGameFeatureProtocolOptions(const FString &, const FGameFeatureProtocolOptions &, bool *)
Description
Changes the protocol options of a game feature plugin. Useful to change any options data such as settings flags
| Name | UpdateGameFeatureProtocolOptions |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
UE::GameFeatures::FResult UpdateGameFeatureProtocolOptions
(
const FString & PluginURL,
const FGameFeatureProtocolOptions & NewOptions,
bool * bOutDidUpdate
)
UpdateGameFeatureProtocolOptions(UGameFeaturePluginStateMachine , const FGameFeatureProtocolOptions &, bool )
| Name | UpdateGameFeatureProtocolOptions |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
UE::GameFeatures::FResult UpdateGameFeatureProtocolOptions
(
UGameFeaturePluginStateMachine * StateMachine,
const FGameFeatureProtocolOptions & NewOptions,
bool * bOutDidUpdate
)