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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystem
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
void GetLoadedGameFeaturePluginFilenamesForCooking
(
TArray < FString > & OutLoadedPluginFilenames
) const
Remarks
Returns the list of plugin filenames that have progressed beyond installed. Used in cooking to determine which will be cooked.