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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystem
Description
Returns the install bundle name if one exists for this plugin. Can be overridden by the policy provider.
| Name | GetInstallBundleName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
FString GetInstallBundleName
(
FStringView PluginName,
bool bEvenIfDoesntExist
)
Parameters
| Name | Remarks |
|---|---|
| - | PluginName - the name of the GameFeaturePlugin we want to get a bundle for. Should be the same name as the .uplugin file |
| - | bEvenIfDoesntExist - when true will return the name of bundle we are looking for without checking if it exists or not. |