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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetBuiltInGameFeaturePluginDetails
(
const TSharedRef< IPlugin >& Plugin, |
Gets relevant properties out of a uplugin file. Should only be used for built-in GFPs | GameFeaturesSubsystem.h | |
bool GetBuiltInGameFeaturePluginDetails
(
const TSharedRef< IPlugin >& Plugin, |
Gets relevant properties out of a uplugin file. Should only be used for built-in GFPs | GameFeaturesSubsystem.h |
GetBuiltInGameFeaturePluginDetails(const TSharedRef< IPlugin > &, struct FGameFeaturePluginDetails &)
Description
Gets relevant properties out of a uplugin file. Should only be used for built-in GFPs
| Name | GetBuiltInGameFeaturePluginDetails |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
bool GetBuiltInGameFeaturePluginDetails
(
const TSharedRef < IPlugin > & Plugin,
struct FGameFeaturePluginDetails & OutPluginDetails
) const
GetBuiltInGameFeaturePluginDetails(const TSharedRef< IPlugin > &, FString &, struct FGameFeaturePluginDetails &)
Description
Gets relevant properties out of a uplugin file. Should only be used for built-in GFPs
| Name | GetBuiltInGameFeaturePluginDetails |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
bool GetBuiltInGameFeaturePluginDetails
(
const TSharedRef < IPlugin > & Plugin,
FString & OutPluginURL,
struct FGameFeaturePluginDetails & OutPluginDetails
) const