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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesProjectPolicies
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesProjectPolicies.h |
| Include | #include "GameFeaturesProjectPolicies.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesProjectPolicies.cpp |
virtual bool WillPluginBeCooked
(
const FString & PluginFilename,
const FGameFeaturePluginDetails & PluginDetails
) const
Remarks
Called to determined the expected state of a plugin under the WhenLoading conditions.