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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesProjectPolicies
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesProjectPolicies.h |
| Include | #include "GameFeaturesProjectPolicies.h" |
virtual TArray < FPrimaryAssetId > GetPreloadAssetListForGameFeature
(
const UGameFeatureData * GameFeatureToLoad,
bool bIncludeLoadedAssets
) const
Remarks
Called when a game feature plugin enters the Loading state to determine additional assets to load.