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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeatureData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetPluginName
(
FString& PluginName |
GameFeatureData.h | ||
static void GetPluginName
(
const UGameFeatureData* GFD, |
GameFeatureData.h |
|
GetPluginName(FString &)
| Name | GetPluginName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureData.h |
| Include Path | #include "GameFeatureData.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeatureData.cpp |
void GetPluginName
(
FString & PluginName
) const
GetPluginName(const UGameFeatureData *, FString &)
| Name | GetPluginName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureData.h |
| Include Path | #include "GameFeatureData.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeatureData.cpp |
UFUNCTION (BlueprintCallable, Category="GameFeature")
static void GetPluginName
(
const UGameFeatureData * GFD,
FString & PluginName
)