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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/IGameFeatureStateChangeObserver
- IGameFeatureStateChangeObserver::OnGameFeatureRegistering()
- UGameFeatureOptionalContentInstaller::OnGameFeatureRegistering()
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureStateChangeObserver.h |
| Include | #include "GameFeatureStateChangeObserver.h" |
virtual void OnGameFeatureRegistering
(
const UGameFeatureData * GameFeatureData,
const FString & PluginName,
const FString & PluginURL
)
Remarks
Invoked after a game feature plugin has been registered.