Navigation
API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/IGameFeatureStateChangeObserver
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureStateChangeObserver.h |
| Include | #include "GameFeatureStateChangeObserver.h" |
virtual void OnGameFeaturePreMounting
(
const FString & PluginName,
const FGameFeaturePluginIdentifier & PluginIdentifier,
FGameFeaturePreMountingContext & Context
)
Remarks
Invoked prior to mounting a plugin (but after its install bundles become available, if any)