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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/IGameFeatureStateChangeObserver
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureStateChangeObserver.h |
| Include | #include "GameFeatureStateChangeObserver.h" |
virtual void OnGameFeaturePostMounting
(
const FString & PluginName,
const FGameFeaturePluginIdentifier & PluginIdentifier,
FGameFeaturePostMountingContext & Context
)
Remarks
Invoked at the end of the plugin mounting phase (whether it was successfully mounted or not)