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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/FGameFeatureStateChangeContext
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include | #include "GameFeaturesSubsystem.h" |
bool operator==
(
const FGameFeatureStateChangeContext & OtherContext
) const
Remarks
Check if this has the exact same state change application rules