Navigation
API > API/Plugins > API/Plugins/GameFeatures
Inheritance Hierarchy
- FGameFeatureStateChangeContext
- FGameFeaturePostMountingContext
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include | #include "GameFeaturesSubsystem.h" |
Syntax
struct FGameFeaturePostMountingContext : public FGameFeatureStateChangeContext
Remarks
Context that allows pausing prior to transitioning out of the mounting state
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGameFeaturePostMountingContext
(
FStringView InPluginName, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | |||
| FSimpleDelegate | PauseUntilComplete
(
FString InPauserTag |
Call this if your observer has an asynchronous action to complete prior to transitioning out of the mounting state and invoke the returned delegate when you are done (on the game thread!) |