Navigation
API > API/Plugins > API/Plugins/GameFeatures
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include | #include "GameFeaturesSubsystem.h" |
Syntax
USTRUCT&40;&41;
struct FGameFeaturePluginIdentifier
Remarks
Struct used to transform a GameFeaturePlugin URL into something that can uniquely identify the GameFeaturePlugin without including any transient data being passed in through the URL
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGameFeaturePluginIdentifier
(
FString PluginURL |
|||
FGameFeaturePluginIdentifier
(
const FGameFeaturePluginIdentifier& Other |
|||
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | ExactMatchesURL
(
const FString& PluginURL |
Returns true if this FGameFeaturePluginIdentifier exactly matches the given PluginURL. | |
| void | FromPluginURL
(
FString PluginURL |
Function that fills out IdentifyingURLSubset from the given PluginURL | |
| const FString & | Get the Full PluginURL used to originally construct this identifier | ||
| FStringView | Returns the Identifying information used for this Plugin. | ||
| EGameFeaturePluginProtocol |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FGameFeaturePluginIdentifier & | operator=
(
const FGameFeaturePluginIdentifier& Other |
||
| FGameFeaturePluginIdentifier & | operator=
(
FGameFeaturePluginIdentifier&& Other |
||
| bool | operator==
(
const FGameFeaturePluginIdentifier& Other |
Used to determine if 2 FGameFeaturePluginIdentifiers are referencing the same GameFeaturePlugin. |