Navigation
API > API/Plugins > API/Plugins/GPULightmass
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UWorldSubsystem
- UGPULightmassSubsystem
References
| Module | GPULightmass |
| Header | /Engine/Plugins/Experimental/GPULightmass/Source/GPULightmass/Public/GPULightmassSettings.h |
| Include | #include "GPULightmassSettings.h" |
Syntax
UCLASS&40;&41;
class UGPULightmassSubsystem : public UWorldSubsystem
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| int32 | |||
| UGPULightmassSettings * | GetSettings () |
||
| bool | IsRunning () |
||
| void | Launch () |
||
| FSimpleMulticastDelegate & | Accessor for the delegate called when the light build finishes successfully or is cancelled | ||
| void | Save () |
||
| void | SetRealtime
(
bool bInRealtime |
||
| void | |||
| void | Stop () |
Overridden from UWorldSubsystem
| Type | Name | Description | |
|---|---|---|---|
| void | Called once all UWorldSubsystems have been initialized |