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API > API/Plugins > API/Plugins/GPULightmass
| Name | AGPULightmassSettingsActor |
| Type | class |
| Header File | /Engine/Plugins/Experimental/GPULightmass/Source/GPULightmass/Public/GPULightmassSettings.h |
| Include Path | #include "GPULightmassSettings.h" |
Syntax
UCLASS (NotPlaceable)
class AGPULightmassSettingsActor : public AInfo
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → AInfo → AGPULightmassSettingsActor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AGPULightmassSettingsActor
(
const FObjectInitializer& ObjectInitializer |
GPULightmassSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Settings | TObjectPtr< UGPULightmassSettings > | GPULightmassSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ActorTypeIsMainWorldOnly() |
GPULightmassSettings.h |