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API > API/Plugins > API/Plugins/GLTFExporter
| Name | TGLTFMeshSectionConverter |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFMeshSectionConverters.h |
| Include Path | #include "Converters/GLTFMeshSectionConverters.h" |
Syntax
template<typename MeshType>
class TGLTFMeshSectionConverter : public TGLTFConverter< const FGLTFMeshSection *, const MeshType *, int32, FGLTFIndexArray >
Inheritance Hierarchy
- TGLTFConverter → TGLTFMeshSectionConverter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Converters/GLTFMeshSectionConverters.h | |||
| Converters/GLTFMeshSectionConverters.h | |||
| Converters/GLTFMeshSectionConverters.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Outputs | TArray< TUniquePtr< FGLTFMeshSection > > | Converters/GLTFMeshSectionConverters.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FGLTFMeshSection * Convert
(
const MeshType* Mesh, |
Converters/GLTFMeshSectionConverters.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Converters/GLTFMeshSectionConverters.h | |||
TGLTFMeshSectionConverter & operator=
(
const TGLTFMeshSectionConverter& |
Converters/GLTFMeshSectionConverters.h |