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API > API/Plugins > API/Plugins/GLTFExporter
| Name | FGLTFMaterialBakeSize |
| Type | struct |
| Header File | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/UserData/GLTFMaterialUserData.h |
| Include Path | #include "UserData/GLTFMaterialUserData.h" |
Syntax
USTRUCT (Blueprintable)
struct FGLTFMaterialBakeSize
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Default | FGLTFMaterialBakeSize | UserData/GLTFMaterialUserData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAutoDetect | bool | If enabled, bake size is based on the largest texture used in the material input's expression graph. | UserData/GLTFMaterialUserData.h |
|
| X | int32 | UserData/GLTFMaterialUserData.h |
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| Y | int32 | UserData/GLTFMaterialUserData.h |
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