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API > API/Plugins > API/Plugins/GLTFExporter > API/Plugins/GLTFExporter/Converters > API/Plugins/GLTFExporter/Converters/FGLTFObjectArrayScopeGuard
- FGCObject::AddReferencedObjects()
- FGLTFObjectArrayScopeGuard::AddReferencedObjects()
References
| Module | GLTFExporter |
| Header | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFObjectArrayScopeGuard.h |
| Include | #include "Converters/GLTFObjectArrayScopeGuard.h" |
virtual void AddReferencedObjects
&40;
FReferenceCollector & Collector
&41;
Remarks
Pure virtual that must be overloaded by the inheriting class. Use this method to serialize any UObjects contained that you wish to keep around.
Parameters
| Name | Description |
|---|---|
| Collector | The collector of referenced objects. |