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API > API/Plugins > API/Plugins/GLTFExporter > API/Plugins/GLTFExporter/Builders
Inheritance Hierarchy
- FGLTFBuilder
- FGLTFLogBuilder
- FGLTFTaskBuilder
- FGLTFFileBuilder
- FGLTFJsonBuilder
- FGLTFBufferBuilder
- FGLTFAnalyticsBuilder
- FGLTFConvertBuilder
- FGLTFContainerBuilder
References
| Module | GLTFExporter |
| Header | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Builders/GLTFAnalyticsBuilder.h |
| Include | #include "Builders/GLTFAnalyticsBuilder.h" |
Syntax
class FGLTFAnalyticsBuilder : public FGLTFBufferBuilder
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGLTFAnalyticsBuilder
(
const FString& FileName, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< FAnalyticsEventAttribute > | |||
| void | RecordActor
(
const AActor* Object |
||
| void | RecordAnimSequence
(
const UAnimSequence* Object |
||
| void | RecordCamera
(
const UCameraComponent* Object |
||
| void | RecordLandscapeComponent
(
const ULandscapeComponent* Object |
||
| void | RecordLevelSequence
(
const ULevelSequence* Object |
||
| void | RecordLight
(
const ULightComponent* Object |
||
| void | RecordMaterial
(
const UMaterialInterface* Object |
||
| void | RecordSkeletalMesh
(
const USkeletalMesh* Object |
||
| void | RecordSplineStaticMesh
(
const UStaticMesh* Object |
||
| void | RecordStaticMesh
(
const UStaticMesh* Object |
||
| void | RecordTexture
(
const UTexture* Object |