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API > API/Plugins > API/Plugins/GLTFCore
| Name | FMaterialFactory |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Parsers/GLTFCore/Public/GLTFMaterialFactory.h |
| Include Path | #include "GLTFMaterialFactory.h" |
Syntax
class FMaterialFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMaterialFactory
(
IMaterialElementFactory* MaterialElementFactory, |
GLTFMaterialFactory.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FMaterialFactory() |
GLTFMaterialFactory.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Impl | TUniquePtr< FMaterialFactoryImpl > | GLTFMaterialFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CleanUp() |
GLTFMaterialFactory.h | ||
const TArray< FMaterialElement * > & CreateMaterials
(
const GLTF::FAsset& Asset, |
GLTFMaterialFactory.h | ||
const TArray< FLogMessage > & GetLogMessages() |
GLTFMaterialFactory.h | ||
IMaterialElementFactory & GetMaterialElementFactory() |
GLTFMaterialFactory.h | ||
const TArray< FMaterialElement * > & GetMaterials() |
GLTFMaterialFactory.h | ||
ITextureFactory & GetTextureFactory() |
GLTFMaterialFactory.h |