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API > API/Plugins > API/Plugins/GLTFCore
| Name | FImage |
| Type | struct |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Parsers/GLTFCore/Public/GLTFTexture.h |
| Include Path | #include "GLTFTexture.h" |
Syntax
struct FImage
Inheritance Hierarchy
- FImageInfo → FImage
- FImage
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FImage() |
GLTFTexture.h |
Enums
Public
| Name | Remarks |
|---|---|
| EFormat |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | const uint8 * | GLTFTexture.h | ||
| DataByteLength | uint32 | Image data is kept encoded in Format, to be decoded when needed by Unreal. | GLTFTexture.h | |
| Extras | TMap< FString, FString > | GLTFTexture.h | ||
| FilePath | FString | GLTFTexture.h | ||
| Format | EFormat | GLTFTexture.h | ||
| Name | FString | GLTFTexture.h | ||
| UniqueId | FString | GLTFTexture.h | ||
| URI | FString | GLTFTexture.h |