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Options to control the simplification of an existing convex hull.
| Name | FSimplifyHullSettings |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Public/FractureEngineConvex.h |
| Include Path | #include "FractureEngineConvex.h" |
Syntax
struct FSimplifyHullSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AngleThreshold | double | FractureEngineConvex.h | ||
| bUseExistingVertexPositions | bool | FractureEngineConvex.h | ||
| bUseGeometricTolerance | bool | FractureEngineConvex.h | ||
| bUseTargetTriangleCount | bool | FractureEngineConvex.h | ||
| ErrorTolerance | double | FractureEngineConvex.h | ||
| SimplifyMethod | EConvexHullSimplifyMethod | FractureEngineConvex.h | ||
| SmallAreaThreshold | double | FractureEngineConvex.h | ||
| TargetTriangleCount | int32 | FractureEngineConvex.h |