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API > API/Plugins > API/Plugins/FractureEngine
| Name | FFractureEngineSampling |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Public/FractureEngineSampling.h |
| Include Path | #include "FractureEngineSampling.h" |
Syntax
class FFractureEngineSampling
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ComputeNonUniformPointSampling
(
const UE::Geometry::FDynamicMesh3& InMesh, |
Computes a NonUniform sampling on the InMesh | FractureEngineSampling.h | |
static void ComputeUniformPointSampling
(
const UE::Geometry::FDynamicMesh3& InMesh, |
Computes a Poisson sampling on the InMesh | FractureEngineSampling.h | |
static void ComputeVertexWeightedPointSampling
(
const UE::Geometry::FDynamicMesh3& InMesh, |
Computes a vertex weighted sampling on the InMesh | FractureEngineSampling.h |