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API > API/Plugins > API/Plugins/FractureEngine > API/Plugins/FractureEngine/FFractureEngineFracturing
References
| Module | FractureEngine |
| Header | /Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Public/FractureEngineFracturing.h |
| Include | #include "FractureEngineFracturing.h" |
| Source | /Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Private/FractureEngineFracturing.cpp |
static void GenerateSliceTransforms
(
TArray < FTransform > & InOutCuttingPlaneTransforms,
const FBox & InBoundingBox,
int32 InSlicesX,
int32 InSlicesY,
int32 InSlicesZ,
int32 InRandomSeed,
float InSliceAngleVariation,
float InSliceOffsetVariation
)