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API > API/Plugins > API/Plugins/FractureEngine > API/Plugins/FractureEngine/FFractureEngineFracturing
References
| Module | FractureEngine |
| Header | /Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Public/FractureEngineFracturing.h |
| Include | #include "FractureEngineFracturing.h" |
| Source | /Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Private/FractureEngineFracturing.cpp |
static void GenerateBrickTransforms
(
const FBox & InBounds,
TArray < FTransform > & InOutBrickTransforms,
const EFractureBrickBondEnum InBond,
const float InBrickLength,
const float InBrickHeight,
const float InBrickDepth,
TArray < TTuple < FVector , FVector > > & InOutEdges
)