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API > API/Plugins > API/Plugins/FractureEngine
| |
|
| Name |
EMeshCutterCutDistribution |
| Type |
enum |
| Header File |
/Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Public/FractureEngineFracturing.h |
| Include Path |
#include "FractureEngineFracturing.h" |
Syntax
enum EMeshCutterCutDistribution
{
SingleCut,
UniformRandom,
Grid,
}
Values
| Name |
Remarks |
| SingleCut |
Cut only once, at the cutting mesh's current location in the level. |
| UniformRandom |
Scatter the cutting mesh in a uniform random distribution around the geometry bounding box. |
| Grid |
Arrange the cutting mesh in a regular grid pattern. |