Navigation
API > API/Plugins > API/Plugins/FractureEngine
| Name | EMeshCutterCutDistribution |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Public/FractureEngineFracturing.h |
| Include Path | #include "FractureEngineFracturing.h" |
Syntax
enum EMeshCutterCutDistribution
{
SingleCut,
UniformRandom,
Grid,
}
Values
| Name | Remarks |
|---|---|
| SingleCut | Cut only once, at the cutting mesh's current location in the level. |
| UniformRandom | Scatter the cutting mesh in a uniform random distribution around the geometry bounding box. |
| Grid | Arrange the cutting mesh in a regular grid pattern. |