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API > API/Plugins > API/Plugins/FractureEditor > API/Plugins/FractureEditor/UFractureEditorMode
References
| Module | FractureEditor |
| Header | /Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureEditorMode.h |
| Include | #include "FractureEditorMode.h" |
| Source | /Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Private/FractureEditorMode.cpp |
bool UpdateSelection
(
const TArray < int32 > & PreviousSelection,
TArray < int32 > & Bones,
bool bAppend,
bool bRemove
)