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API > API/Plugins > API/Plugins/FractureEditor > API/Plugins/FractureEditor/UFractureEditorMode
- ILegacyEdModeWidgetInterface::DrawHUD()
- UBaseLegacyWidgetEdMode::DrawHUD()
- UFractureEditorMode::DrawHUD()
References
| Module | FractureEditor |
| Header | /Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureEditorMode.h |
| Include | #include "FractureEditorMode.h" |
| Source | /Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Private/FractureEditorMode.cpp |
virtual void DrawHUD
&40;
FEditorViewportClient &42; ViewportClient,
FViewport &42; Viewport,
const FSceneView &42; View,
FCanvas &42; Canvas
&41;